Baldur’s Gate 3: Illithid Powers Guide (2024)

Illithid Powers are unique abilities in Baldur’s Gate 3 that you can acquire by consuming Illithid Parasites. As a true soul infected with the Mind Flayer tadpole, you can unlock these powers to gain additional abilities.

However, unlocking these powers is not that simple. In this guide, we will thoroughly examine how you can unlock the Illithid Powers tree and all three tiers to unlock your character’s potential fully.

You can use your Illithid Powers as a bonus action by acquiring the Awakened Permanent bonus passive. It can be obtained using the Zaith’isk Chair to remove the parasite in the Githyanki Creche Y’llek.

How to Unlock and Use Illithid Powers

Illithid Powers are not available from the get-go. Once you find and consume three Mind Flayer parasite specimens, a cutscene will trigger upon a long rest. You will be then introduced to the Illithid Powers skill tree by the Guardian. At this point, you can only access the innermost ring.

The powers in the second ring require you to collect powers from Tier 1 to unlock. This is the maximum you can reach until the end of Act 2. No matter what, you can’t unlock the outermost ring of the Illithid Powers skill tree in Baldur’s Gate 3.

Baldur’s Gate 3: Illithid Powers Guide (1)

The only way to unlock the outermost ring or Tier 3 is by consuming the Astral-Touched tadpole. At the beginning of Act 3, the Guardian will take you to the Astral Plane and offer to evolve you. If you accept his offer and eat the Astral Touched tadpole, you will gain access to Tier 3 powers. This will also unlock all Tier 1 powers automatically.

FYI

This will change your appearance by making you half-illithid but without consequences. You can use all the high-tier Illithid Powers without worrying.

One Parasite specimen can be used by one party member to gain an Illithid point. Plan carefully and use it on the companions who need these powers the most.

At the end of the game, you will be offered the Supreme Tadpole. Whoever consumes it will become the full-fledged Mind Flayer and obtain all the Illithid Powers from the tree automatically. Some of your Illithid Powers will be upgraded exponentially by becoming a true Mind Flayer.

All Illithid Powers in Baldur’s Gate 3

There are 25 Illithid Powers spanning three rings in the skill tree in Baldur’s Gate 3. We will be covering all in detail below.

Tier 1 Illithid Powers

Tier 1 Illithid Powers in Baldur’s Gate 3 unlock automatically once you have at least 3 Illithid Points. On the skill tree map, which resembles a brain, this tier is represented by the innermost ring.

PowerTypeDescription
Concentrated BlastOffensiveYou deal 3d6 Psychic damage to the enemies. You can only use this while concentrating on another spell, which gets canceled. If the enemy is also concentrating, you gain HP equal to the amount of damage dealt.
Favorable BeginningsPassiveYou gain a bonus equal to your Proficiency bonus when making a first attack roll or ability check.
Force TunnelOffensiveAllows you to push enemies away 4m from you while moving forward.
Psionic OverloadOffensiveYou deal an additional 1d4 Psychic damage to enemies per attack and receive the same amount of Psychic damage per turn.
Transfuse HealthSupportYou can heal any creature (same amount) by sacrificing half of your HP.

Tier 2 Illithid Powers

To unlock a power on the middle ring, you first need to unlock the power from Tier 1, which it depends on. This allows you to choose the powers from the skill tree you want.

PowerTypeDescriptionDependency
Ability DrainPassiveWhen you make an attack roll on an enemy, their corresponding ability is reduced by 1. Ranged Attacks affect Dexterity, and Melee weapons affect Strength ability.Psionic Overload
CharmPassiveYou can use this as a reaction to charm your enemies, stopping them from attacking you for one turn.Favorable Beginnings
Cull the WeakPassiveIf you reduce the HP of any creature below your total Illithid Powers number, it will die instantly, and the nearby creatures will take 1d4 Psychic damage.Concentrated Blast
DisplacePassiveIf you make any creature take Fall Damage, they will receive an additional 1d8 Psychic damage.Force Tunnel
Luck of the Far RealmsPassiveUpon making a successful attack roll, you can change it into a critical hit. It can be used once per long rest.Favorable Beginnings
Perilous StakesSupportYou can make any creature heal when they attack an enemy. However, they become vulnerable to all kinds of attacks.Transfuse Health
Psionic BacklashPassiveIf an enemy attacks you with a spell within the 9m range, you can use a reaction to inflict 1d4 Psychic damage to them per spell level. If the spell is from level 2, they will take 2d8 damage.Concentrated Blast
RepulsorOffensiveYou deal 2d6 Force damage to enemies (half on save) and push them back 9m.Force Tunnel
Shield of ThrallsSupportCreates a temporary shield around you or any ally and increases your HP temporarily by 10.Transfuse Health
Stage FrightSupportAffected enemies have a disadvantage on their attack rolls. If they miss, they take 2d6 psychic damage. If they succeed, their stage fright is over.Psionic Overload

Tier 3 Illithid Powers

The final tier and the outermost ring of the skill tree can only be unlocked by consuming the Astral Touched tadpole. You can obtain it from the Emperor by letting him evolve you.

PowerTypeDescriptionDependency
Absorb IntellectSupportYou lower your enemy’s Intelligence skill by 1 per turn. In return, you heal by 1d8 HP for the next five turns.Perilous Stakes
Black HoleOffensivePulls enemies into a black hole and slows them. You can summon five more black holes after the first one once per short rest.Displace
Displacer Beast ShapeShapeshiftTransform into a Displacer Beast with 85HP. You gain the beast’s Strength and Dexterity while maintaining your Intelligence, Wisdom, and Charisma. Upon reaching 0HP, you go to your original form and HP.Stage Fright
Fracture PsycheSupportThis allows you to reduce an enemy’s Armor Class by 1. If they die in this state, you can use Shatter Psyche on another enemy.Ability Drain
FlySupportAllows you or your companions to Fly without using a spell slot or bonus action.None
FreecastPassiveYou don’t need to spend spell slots, charges, or other resources on the next turn. You can only use it once per long rest.Shield of Thralls
Illithid ExpertisePassiveYou gain expertise in Intimidation, Persuasion, and Deception skills.Luck of the Far Realms
Mind BlastOffensiveYou deal 4d8 + ability modifier Psychic damage to enemies and stun them.None
Mind SanctuarySupportCreate a sanctuary that allows you to alternate between actions and bonus actions. You can swap them.Psionic Backlash
Psionic DominancePassiveYou can use a reaction to cancel any spell whose level is less than or equal to your proficiency bonus.Charm
Baldur’s Gate 3: Illithid Powers Guide (2024)

FAQs

Is there any downside to using illithid powers in BG3? ›

To summarise:

Using illithid powers - Has no bearing on the story, and makes you more powerful over time, but companions will disapprove. In terms of headcanon, using them is best for those aiming to side with the Absolute at the end of the game.

What illithid power should I choose first? ›

As you learn how to unlock the Illithid powers, you might notice there's not a lot to choose from at first. Among those first options, Favorable Beginnings has to be the best one. This power is one of the few that isn't limited to combat encounters only, and in reality it shines the most in social situations.

Should I give Astarion illithid powers? ›

As useful as they are, the decision over whether to give companions Illithid Powers is entirely up to the player. They may choose to avoid imposing this burden on characters who are explicitly averse to it, like Lae'zel, or grant it to those who want it most, like Gale and Astarion.

Can you get all illithid powers in BG3? ›

At the end of Act 2, you'll get the chance to access the outer ring of illithid powers (including all of the basic ones without spending any parasites). This choice happens during the main story and involves the Astral-Touched Tadpole—I'm keeping this vague to avoid big spoilers.

What happens if you max out illithid powers? ›

You can't turn into a Mind Flayer by accident, and there's no Illithid power threshold that pushes you over the edge if you unlock too many. You can fill almost your entire brain with tadpoles, and, aside from you gaining new powers, nothing happens.

Is becoming half-illithid bad? ›

On the whole, there aren't many downsides to becoming half-Illithid, at least in the short term. For a slightly uglier appearance, you'll gain access to some powerful abilities and the option to become a full Mind Flayer later in the story if you wish.

Is Charm a good illithid power? ›

Avoiding Attacks Can Boost Survivability

However, Charm is a similar feature that affects enemies in combat, where tadpole-affected players will be able to focus on their newfound psionic abilities to force enemies to stop their hostilities. As a Passive Feature, Charm allows players to enchant an attacker.

Should you turn into an illithid BG3? ›

If you're trying to be a true hero in Baldur's Gate 3, completing whatever morally good deeds that you can, then you'll want to decline the chance to transform. If, on the other hand, you're hoping to side with the Absolute, then by all means evolve into a half-illithid, and later, an illithid.

How to make illithid powers bonus action? ›

No, if you want the Awakened Illithid Powers and be able to cast Illithid abilities as bonus action on your main character, then this character must sit on Zaith'isk Chair and pass all three skill checks.

What happens if you let Astarion bite you? ›

After letting Astarion take a bite from you, you'll be afflicted with the Bloodless condition. This condition gives you a -1 penalty to Attack Rolls, Saving Throws, and Ability Checks, which is nearly every interaction you'll run into in this game. It's a heavy penalty you take for allowing Astarion some of your blood.

Can you convince Astarion to evolve? ›

Astarion is extremely reluctant to take the tadpole, as he recalls the pain of his vampiric transformation. However, he can be convinced. If Astarion's personal quest has not been resolved, he can be coerced if the player is half-illithid: [WISDOM] Enter his mind, tempt him with the wonders of your new-found form.

Can gale become illithid? ›

If Gale does not agree to return with Mystra, he will return back to the land as an Illithid permanently. Illithid Gale has the option to try to rise to Godhood but will be struck down, just like if Gale remains human.

Is there a downside to using illithid powers? ›

Yes, There Are Consequences For Using Illithid Powers In BG3

She'll become disgusted if the player character repeatedly relies on Illithid Powers, which may lock out certain options. Lae'zel is one of the best companions in Baldur's Gate 3, so it's worth modulating the use of Illithid Powers to maintain her approval.

Should you evolve your illithid powers? ›

In fact, the appearance change associated with evolving into a Partial-Illithid may be enough to convince some fans to forego the process altogether. Players that prioritize roleplaying over gaining powerful abilities may also find evolving undesirable.

What happens if I become full illithid in BG3? ›

While it is possible to become an illithid, you should know ahead of time that THIS CAN RUIN YOUR BUILD! Once you transform into a full blown mindflayer, your ability scores will be altered to suit your new form. Before my transformation, my rogue assassin had 20 Dexterity.

What happens if you use illithid wisdom too much? ›

You can only use Illithid Wisdom a few times each day before you must Long Rest to replenish. You will not turn into a Mindflayer if you continuously use Illithid Wisdom. But you will start having scenes when you Long Rest, where you feel queasy and weird.

Do you get an achievement for not using illithid powers in BG3? ›

My question is this: I've learned from some other players (including bloggers) that throughout the game and at the final too, not using/upgrading an illithid's abilities does not reward or compensate for the player. Including with thematic game achievement in the player's profile.

What happens if you use too many parasites in BG3? ›

Side effects of Parasite Powers in Baldur's Gate 3

However, that's not really the case - you can consume as many as you like, but you'll be faced with the opportunity to evolve your tadpole to the next stage of ceremorphosis at a crucial juncture near the start of Act 3.

Should I use tadpole powers in BG3? ›

Although Baldur's Gate 3 presents using the Astral-Touched Tadpole as an important choice, the largest consequences of using it are mostly cosmetic. As a result, choosing not to use the tadpole ends up locking characters out of very powerful abilities.

Top Articles
Latest Posts
Article information

Author: Edwin Metz

Last Updated:

Views: 5929

Rating: 4.8 / 5 (58 voted)

Reviews: 81% of readers found this page helpful

Author information

Name: Edwin Metz

Birthday: 1997-04-16

Address: 51593 Leanne Light, Kuphalmouth, DE 50012-5183

Phone: +639107620957

Job: Corporate Banking Technician

Hobby: Reading, scrapbook, role-playing games, Fishing, Fishing, Scuba diving, Beekeeping

Introduction: My name is Edwin Metz, I am a fair, energetic, helpful, brave, outstanding, nice, helpful person who loves writing and wants to share my knowledge and understanding with you.